Oblique Texture Mapper for LiBIM

Functional Overview

The LiBIM Oblique Texture Mapping function uses imported image projects to automatically apply textures to building roofs or walls.

Usage

LiBIM Oblique Texture Mapping

Parameter Settings

  • Building File: The building file (*.LiBIM) requiring texture mapping.
  • Image Project: The image project file (*.Liaep) to be used.
  • Detect Occlusion: Whether to use point cloud data for occlusion detection during texturing, reducing cases where walls are obscured by other features.
  • Point Cloud Data: The point cloud file (*.LiData) used for occlusion detection.
  • Roof Only: Whether to apply textures only to roofs. This option is suitable for image projects containing only nadir (downward-facing) photos.
  • Max Oblique Angle: Only uses photos with a shooting angle difference less than this value from the wall inclination for texturing, preventing excessive distortion in wall textures.
  • Output Path: The path to save the generated textured building file.

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