Oblique Texture Mapper for LiBIM
Functional Overview
The LiBIM Oblique Texture Mapping function uses imported image projects to automatically apply textures to building roofs or walls.
Usage
Parameter Settings
- Building File: The building file (*.LiBIM) requiring texture mapping.
- Image Project: The image project file (*.Liaep) to be used.
- Detect Occlusion: Whether to use point cloud data for occlusion detection during texturing, reducing cases where walls are obscured by other features.
- Point Cloud Data: The point cloud file (*.LiData) used for occlusion detection.
- Roof Only: Whether to apply textures only to roofs. This option is suitable for image projects containing only nadir (downward-facing) photos.
- Max Oblique Angle: Only uses photos with a shooting angle difference less than this value from the wall inclination for texturing, preventing excessive distortion in wall textures.
- Output Path: The path to save the generated textured building file.